
Jennifer Liao

Build Virtual World
unity
Unity(C#) Gameplay Programming
*Each game developed by 4-5 people and 1-2 weeks.
01 Sturm
AR(Hololens 2), Protect the elf's home
Contributions:
1.Gameplay programming: NPC (elves) behaviors (moving and wining), MRTK Scene loading, Grabbable 3D object, Boundary control
2.Visuial effects: Fire and Thunder.
GitHub:
02 Soul Ferry
VR(Quest 2), Mindful Experience
Contributions:
1.Gameplay programming: ChimesBell music gameplay mechanics and ending scene.
2.Visuial effects: Particles and Volumetric Fog.
GitHub:
https://github.com/Jennifer03333333332/BVWRound2Team19
03 Gurrenmare Tournament
Jam-o-Drum platform, co-op games
Introduction:
2v2 Co-op and Confront Gold miner Game.
Each player controls one arm of Gurrenmare(a giant robot).
Using arms to collect planets & meteorolite.
Spin the plate to get faster!
Jam-o-Drum is offline game equipment (http://www.jamodrum.net/).
Contribution:
Gameplay programming for details.